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ANDREW HAIR IS A TECHNICAL SOUND DESIGNER WITH 8 YEARS OF EXPERIENCE IN AAA GAMES DEVELOPMENT
Currently working at Frontier as a senior technical sound designer, he has been a producer of experimental and ambient electronic music, worked as a level designer on mod projects, created countless machinima shorts, and created sound-art exhibition pieces. After entering the games industry, he has worked on numerous large-scale developments, including the Total War series, Elite: Dangerous, Halo Wars, Planet Coaster and Zoo, Jurassic World Evolution, and now the F1 Manager series.
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