Symbiosis is an open-world game which places the player in an environment that responds to their interactions through music. Symbiosis was developed with the intent of exploring the boundaries of sound design and score in games, generative music systems in game environments, and ecological modelling in game systems.
The Human Room was a collaborative audio-visual installation piece shown initially at the Rose Bruford College, London, and subsequently remade for the Crucifix Lane venue during 2012/2013.
Starlings is a short film which was created as a second year university project during 2014. This recording shows the murmurations of starlings over Brighton pier, for which a granular composition was created.
This clip is of a university project in which I recreated the score and sound design for the 'Empty London' scene in 28 Days Later.
Composition and sound design for the opening scenes of the 1927 silent film 'Metropolis'.
Halo Wars 2
Halo Wars 2 is a real-time strategy game developed by 343 and Creative Assembly. The game was published by Microsoft Studios and released in February 2017 on Windows-based personal computers and the Xbox One video game console. I worked on audio implementation throughout this project, and this video shows some highlights of that work.